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The MinesEdit

This area of the dungeon is comprised of the first five floors. These floors feature a variety of enemies, traps, and treasure. They must all be braved to move on to the next section. The fifth floor of a section is always a safe room, where there will only be a set of chests and a ladder to the next set of levels in the dungeon.


Possible Neutral Characters

Shopkeeper Zap Brigade Humans
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Zap Brigadeer
Human
Sells wares specific to their type of shop. Chance to appear and combat minotaurs! Neutral humans who can be persuaded to follow your leadership.
Enemies Unique Variants Rarity
Show/Hide table
Skeletons Funny Bones (Very Common)
Rats Algernon (Very Common)
Spiders Shelob (Uncommon, usually found in spider cages)
Ghouls Coral Grimes (Uncommon, Can rise from clicked tombstones, be wary of disturbing the dead!)
Trolls Thumpus The Troll (Rare on 1st level of mines, more common at lower levels)
Gnomes None (Very Rare, usually only found on levels with Gnomish Mine Entrance)
Succubi Ms. Giggleslut (Uncommon, Usually Emerges from Fountain after drinking.)
Note: The unique succubus has a very small chance to spawn and will usually spawn with non-unique succubi to accompany her.
Minotaur None (Rare, only has a chance to spawn on level 2 or 3 and the Baron will announce this. You will also recieve a purple minotaur icon indicating the minotaur's arrival.)

Level 1Edit

This level is the most basic you will get. Mostly Skeletons and Rats, with the occasional Spider Pit thrown in. Watch out for Funny Bones and Shelob, they are stronger than the other creatures you will encounter and put up a fight. However, if you kill them they drop very rewarding gear!

Notable Features

  • None

Strategy

  • Find a piece of cheese as soon as possible, it is one of the easiest items to identify and help kickstart the process of leveling that skill
  • Keep an eye on light levels. Enemies can't see super well in the dark so sneaking or avoiding well-lit places when low on health will help you survive.
  • Most items here are cursed, identify what you wear before putting it on if you want the option to remove it later.
  • Most deaths on this level come from falling boulders, listen for the sound of grinding stones and get out of the way!
  • Spider Pits can be used to farm experience if you shoot them through the bars of the cage with a ranged weapon.

Level 2Edit

Minotaur

Minotaur Level

This level is the first one that provides optional access to a secret level. Most of the time level two will have an entrance to the Gnomish Mines on it. If the entrance is present you will receive the message "You hear the sound of pickaxes striking rock.". This level often has a minotaur waiting to destroy the player if they are not quick to exit. There is also a chance that the Zap Brigade will arrive and fight alongside the player.

Notable Features

  • Entrance to the Gnomish Mines appears here and will need to be opened via lever. Those who seek to enter the mines may find great treasure but only at great risk.

Strategy

  • The gates to the Gnomish Mines can be bypassed using levitation or a wand of opening on the gates.
  • Digging is recommended before attempting to enter the Gnomish Mines
  • Be quick! The Minotaur likes to eat slow adventurers. Have a plan before descending from Level 1, mines or no mines, you don't want to be caught.
  • The entrance is often difficult to access without levitation or digging.
Special Mine Entrance

The Entrance gates to the Mines are sealed shut.

Mine Lever

Flip two Levers to open the gates







Level 3Edit

Minotaur

Minotaur Level

Whether you make your way directly from level two of the mines, or if you brave the Gnomish Mines and emerge victorious, this level is almost identical to the second level. The notable exception here is that level 3 holds the entrance to Minetown instead of the Gnomish Mines. The chat log will display the message "You hear the faint sound of bustling streets.". The gates are the same here as on level 2 and will often be on the edge of the map surrounded by inaccessible walls or pits.

Notable Features

  • Entrance to Minetown appears here and will need to be opened via lever. Minetown contains shopkeepers, followers, and an absence of monsters to fight. Take a breather and stock up!

Strategy

  • Most of the same strategy for level 2 applies here.


Level 4Edit

This level has little new material present. More traps, more skeletons, don't die.

Notable Features

  • None

Strategy

  • Don't die.
  • Don't starve.
  • Identify everything you can.

Level 5Edit

This level is a safe-haven. It comes outfitted with two chests, snarky dialogue from the Baron, and an utter lack of monsters to fight.

Notable Features

  • There is a portal here to the Underworld hidden behind the second chest room.
    Level 5 Chest room

    You can hear ominous portal noises from beyond this room.

Strategy

  • Bring a source of levitation if you plan to enter the Underworld, otherwise you will be hard pressed to navigate the levels.
  • Lockpicks may be required for some of these chests.