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Below is a list of spells in the game. A spell is learned through reading a spellbook of the same type.

Image Name Description Cost Tier
Forcebolt New
Force Bolt A novice offensive spell, and a default Arcanist spell, requires 0 MP at master level casting 5 MP I
Light New
Light A novice useful spell that creates a ball of light which follows the player. continually draining mana, both Wizard and Arcanist have this spellbook by default 1 MP I
Sleep New
Sleep A basic affliction spell that sends the target into a deep slumber 4 MP II
Fireball New
Fireball A basic offensive spell that also ignites enemies, and a default Wizard spell 7 MP II
Confuse New
Confuse A basic affliction spell that confuses the target, inverses the controls for players 16 MP II
Slow New
Slow A basic affliction spell that slows down the target, but does no damage 4 MP II
Opening New
Opening A basic utility spell that unlocks a locked door, chest, or portcullis 6 MP II
Locking New
Locking A basic utility spell that locks a door, or chest, does not close portcullises 11 MP II
Healing New
Healing A basic aid spell that restores a small amount of health to the caster, and allies 10 MP II
Cureailment New
Cure Ailment A basic aid spell that removes any kind of status ailment, such as poison, burning, bleeding, drunk, etc, also affects nearby allies 10 MP II
Cold New
Cold A skilled offensive spell that also slows enemies, and a default Wizard spell 6 MP III
Dig New
Dig A skilled utility spell to break through walls, similar to a Pickaxe 21 MP III
Lightning New
Lightning An expert offensive spell, fires a ball of lightning, high damage 6 MP IV
Magicmissile New
Magic Missile An expert offensive spell, blasts enemies with explosive magic, wide radius 7 MP IV
Removecurse New
Remove Curse An expert utility spell that removes curses from items 20 MP IV
Identify New
Identify An expert utility spell that appraises one item from your inventory 10 MP IV
Magicmapping New
Magic Mapping An expert utility spell that reveals the unexplored portions of the current level on the mini map 40 MP IV
Extrahealing New
Extra Healing An expert aid spell that restores a large amount of health to the caster, and far away allies 40 MP IV
Invisible New
Invisible A master utility spell that renders the caster invisible, continually draining mana 2 MP V
Teleport New
Teleport A master utility spell that warps the caster to a random location on the map 20 MP V
Levitation New
Levitation A master utility spell that allows the caster to float off the ground and over pits, continually draining mana, disspelling over a pit causes instant death 1 MP V
Bleed
Bloodletting A master offensive spell, does massive damage and inflicts bleed 11 MP V
Acidspray
Spray Acid A master offensive spell, sprays a wave of acid forward and to the sides, acid can destroy various items in an inventory, wide range 21 MP V
Reflect magic
Magic Reflect A master defensive spell that emits a cloak around the caster to reflect spells, much like a cloak or amulet of magic reflect, continually draining mana 10 MP V
Stoneblood
Stoneblood A master affliction spell, fires out magic that turns blood into stone, paralyzing all those affected by it, fires forward and to the sides, very wide range but shorter distance 21 MP V
Dominate
Dominate A legendary afflicting spell that converts an enemy to a friendly follower depending on the targets HP, also drains HP in exchange of missing MP points, awarded automatically upon reaching legendary magic ability 21 + ?? MP VI

Unobtainable SpellsEdit

These spells aren't obtainable through regular game play, they must be cheated in as Spellbooks,

Image Name Description Cost Tier
Slow New
Drain Soul An expert offensive-aid spell that drains both mana and health from the target. Used by vampires 18 MP IV
Slow New
Vampiric Aura An expert aid spell that turns all attacks into HP draining attacks, and boost HP & MP regain, slow casting time, used by vampires 30 MP IV
Healing New
Charm Monster A master affliction spell that turns enemies friendly, obtainable via Magic Staffs, used by succubi ?? MP V
Magicmapping New
Steal Weapon A legendary utility spell to disarm your enemy, by stealing it and placing it into your inventory, slow casting time, used by vampires 81 MP VI