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Healer
  • The healer is best when in a team, having a fair amount of carrying capacity as well as coming equipped with a number of useful healing items.
  • Description: "A talented physician. Thought they are poor fighters, they come stocked with medical supplies and other healing abilities."
  • Gear: 3 Towels, Book of Curse Ailment, Book of Healing, 2 slightly aged Apples, Fresh Fish, 3 Potions of Extra Healing, Staff of Slow, Quarterstaff, Leather Gloves, Cloak, Phrygian Hat.
  • Strategy: Avoiding groups of enemies is obviously what you'd want to do, zapping your enemy with your staff of slow then approaching them while holding the attack button will do massive damage, assuming you can time it correctly. After killing an enemy just run to the shadows and spam heal spell over and over. Holding a torch until you find a shield will boost +1 def sometimes. In multiplayer the best strategy is to have the healer carrying the food and potions.
  • Difficulty: Normal.

Starting Stats Male Edit

Strength 0 (0)
Dexterity -1 (-1)
Constitution 2 (2)
Intelligence 1 (1)
Perception 0 (0)
Charisma 0 (0)

Starting Stats Female Edit

Strength -1 (-1)
Dexterity 0 (0)
Constitution 2 (2)
Intelligence 1 (1)
Perception 0 (0)
Charisma 0 (0)
Healer Starting Skills
Locks None Magic Basic
Stealth None Ranged None
Trading None Sword None
Appraise None Mace None
Swimming Skilled Axe None
Leader None Polearm Basic
Casting Basic Shield None

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