Welcome to the Officialish Barony Wiki

This is a wiki for the game Barony.

Barony on the official website:
Barony on Steam: See General Info for a list of controls.

Wiki Content

The following pages may be considered a guide and may be filled with spoilers:

Barony Level Guide Character Creation Info Item Info Monster & NPC Guide
Tiles Easter Eggs Editor Console Commands

Visit the Discord community here! We also have the Mine Town chatroom for setting up campaign parties, or chatting in general.

About Barony

Barony was made by an indie game company called Turning Wheel. Inspired by old PC games such as TES Arena and Daggerfall.

From the official website:

Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.


  • Gameplay inspired by RPG classics like Ultima Underworld, System Shock, & Daggerfall
  • Roguelike mechanics such as perma-death, random dungeons, cryptic messages and more
  • Complex but intuitive drag & drop interface for inventory and character management
  • Cooperative multiplayer for up to 4 players over internet or LAN (includes Steam direct IP connections)
  • Hundreds of unique collectible items and loot
  • Dozens of secret areas and developer easter eggs
  • Bundled level editor, exposed assets, and simple formats for easy modding
  • Steam achievements & trading cards
  • Barony Blessed Edition now available on Steam!
  • Full Steam Workshop support

Rules for Editing

Please feel free to add new content updates! But while you're contributing, don't forget to help keep the wiki readable and well organized.

  • No spamming or posting false information. Cannon only! Keep theories to blogs posts.
  • No vulgarity or swearing of any kind on any kind of edit.
  • Please try to keep your edits in proper English grammar, and punctuation.
    • If you need help with this, add a note in the summery of your edit, or send a message; so that someone can spellcheck.
  • Try to keep up with the way things are already organized on the wiki.

Latest activity

  • edit Magic Bow
    edited by Bronymon 5 days ago diff
    Summary: Added weight.
  • edit Magic Ax
    edited by Bronymon 5 days ago diff
    Summary: Added weight.
  • edit Magic Spear
    edited by Bronymon 5 days ago diff
    Summary: Added weight. Updated info.
  • edit Magic Sword
    edited by Bronymon 5 days ago diff
    Summary: Added weight.
  • edit Named Items
    edited by Bronymon 5 days ago diff
    Summary: Sharur is weightless. That wasn't a mistake.
  • edit Named Items
    edited by Bronymon diff
    Summary: Fixing a scripting error.
  • edit Named Items
    edited by A FANDOM user diff
    Summary: The Weight on certain items was not indicated. Sharur, and Gungnir were both 0 when in game they are both 30 weight.
  • discussion page Talk:Armor
    new comment by A FANDOM user
    Comment: why cant i spawn cloak of ınvisibility
  • edit Rings
    edited by Bronymon diff
    Summary: Updating gold prices, they were wrong! Also adding difficulty tiers for appraising.
  • discussion page Talk:Rings
    new comment by Bronymon
    Comment: There's no way to tell what kinda ring it is based on how difficult appraisal, you can at best narrow down your guess a bit.  If you've got several...